:root{
  font-family:"Courier New",monospace;
  color:#fff;
  background:#04101d;
  --gold:#f6bd3a;
  --gold-light:#ffe49a;
  --navy:#0a2948;
  --navy-dark:#05172a;
  --ink:#02070d;
  --menu-height:46px;
}
*{box-sizing:border-box}
html,body{margin:0;width:100%;height:100%;overflow:hidden;background:radial-gradient(circle at 50% 30%,#16314b 0,#061321 55%,#02070d 100%);touch-action:none}
body{display:grid;place-items:center;padding:0}
button,a,input{font-family:inherit}

#gameShell{
  position:relative;
  width:min(100vw,calc((100vh - var(--menu-height))*16/9));
  max-height:100vh;
  display:flex;
  flex-direction:column;
  overflow:hidden;
  background:#0d1723;
  box-shadow:0 24px 80px #000c;
}
#gameShell.menu-hidden{width:min(100vw,177.778vh)}
#gameStage{position:relative;width:100%;aspect-ratio:16/9;overflow:hidden;background:#111827;flex:0 0 auto}
canvas{position:absolute;inset:0;width:100%;height:100%;display:block;image-rendering:auto}
#game{z-index:1}
#foreground{z-index:9;pointer-events:none}
.hidden{display:none!important}

#arcadeBar{
  position:relative;
  z-index:50;
  flex:0 0 var(--menu-height);
  height:var(--menu-height);
  display:flex;
  align-items:center;
  justify-content:space-between;
  gap:14px;
  padding:5px 10px;
  border-top:2px solid #476d93;
  border-bottom:3px solid var(--gold);
  background:linear-gradient(180deg,#123c66 0,#071d35 58%,#041424 100%);
  color:var(--gold-light);
  box-shadow:inset 0 1px 0 #ffffff26,0 4px 0 #02070d;
}
#arcadeBar strong{min-width:0;overflow:hidden;text-overflow:ellipsis;white-space:nowrap;font-size:clamp(10px,1vw,14px);letter-spacing:.25px;text-shadow:2px 2px 0 #000}
#arcadeBar strong span{color:#7598b8}
#arcadeBar nav{display:grid;grid-template-columns:repeat(6,max-content);align-items:center;gap:6px}
#arcadeBar a,#arcadeBar button{
  width:auto;
  min-width:72px;
  height:32px;
  display:grid;
  place-items:center;
  margin:0;
  padding:5px 9px;
  border:2px solid #c99631;
  border-radius:3px;
  background:linear-gradient(#284b6d,#112c47);
  color:#fff8dc;
  font-size:11px;
  font-weight:900;
  line-height:1;
  text-decoration:none;
  text-align:center;
  white-space:nowrap;
  cursor:pointer;
  box-shadow:inset 0 1px 0 #ffffff35,0 2px 0 #02070d;
}
#arcadeBar a:hover,#arcadeBar button:hover{background:linear-gradient(#d78b14,#a95004);border-color:#ffe09a;color:#fff}
#arcadeBar a:active,#arcadeBar button:active{transform:translateY(1px);box-shadow:inset 0 1px 0 #ffffff35,0 1px 0 #02070d}

.overlay{
  position:absolute;
  inset:0;
  z-index:20;
  display:grid;
  place-items:center;
  padding:20px;
  background:radial-gradient(circle at 50% 35%,#24405ce8 0,#0e1d30f2 54%,#030912f8 100%);
}
.loading-card{text-align:center;padding:34px 42px;border:3px solid var(--gold);background:#07182be8;box-shadow:0 14px 0 #02070d,0 0 0 6px #29435c,0 26px 60px #000b}
.overlay h1,.overlay h2{margin:.12em 0;line-height:.9;text-shadow:4px 4px 0 #000}
.overlay h1{font-size:clamp(34px,7vw,76px)}
.overlay h1 span,.eyebrow{color:var(--gold)}
.overlay h2{font-size:clamp(34px,5.2vw,54px);color:#fff4c8;letter-spacing:1px}
.eyebrow{margin:0 0 10px;font-weight:900;letter-spacing:2px;font-size:13px}
.eyebrow.danger{color:#ff8a73}
.panel-copy{margin:8px 0 18px;color:#c6d4e1}
.loader{width:min(420px,72vw);height:25px;border:4px solid #fff;background:#111;margin:22px auto 12px;overflow:hidden}
.loader i{display:block;width:0;height:100%;background:linear-gradient(90deg,#e4870a,#ffd55d)}
.loading-enter{width:min(310px,72vw);margin:18px auto 0;animation:loadingReadyPulse 1.15s ease-in-out infinite}
@keyframes loadingReadyPulse{0%,100%{transform:scale(1)}50%{transform:scale(1.035)}}

#splash{padding:0;background:#07111d}
#splashArt{position:absolute;inset:0;width:100%;height:100%;object-fit:cover}
#soundHint{position:absolute;z-index:2;top:14px;left:50%;transform:translateX(-50%);margin:0;padding:7px 12px;border:2px solid #e4b342;background:#06182bd9;color:#fff2bd;font-size:clamp(10px,1.3vw,14px);font-weight:900;letter-spacing:.6px;text-align:center;box-shadow:0 4px 0 #02070d;transition:opacity .25s}
#soundHint.unlocked{opacity:0;pointer-events:none}
.splash-actions{position:absolute;z-index:2;left:50%;bottom:18px;transform:translateX(-50%);display:flex;gap:10px;width:min(630px,92%);padding:10px;background:#06182be8;border:3px solid var(--gold);box-shadow:0 7px 0 #02070d}

.panel{width:min(480px,92vw);max-height:92%;overflow:auto;padding:28px;border:3px solid var(--gold);outline:4px solid #07111d;background:linear-gradient(180deg,#24425ff7,#0c1d31f8);text-align:center;box-shadow:0 14px 0 #02070d,0 0 0 7px #39556e,0 26px 54px #000b;scrollbar-color:#d89b27 #081727}
.panel.wide{width:min(690px,94vw)}
.panel p{line-height:1.45}
button,.panel a{
  display:block;
  width:100%;
  border:2px solid #aebdca;
  border-radius:3px;
  background:linear-gradient(#345675,#182f48);
  color:#fff;
  font-size:17px;
  font-weight:900;
  padding:12px;
  margin:10px 0;
  text-decoration:none;
  cursor:pointer;
  box-shadow:inset 0 1px 0 #ffffff38,0 5px 0 #02070d;
  letter-spacing:.3px;
}
button:hover,.panel a:hover{border-color:#fcd34d;background:linear-gradient(#466c91,#24435e);color:#fff9df}
button:active,.panel a:active{transform:translateY(4px);box-shadow:0 1px 0 #02070d}
button:disabled{opacity:.45;cursor:not-allowed;transform:none}
.primary{background:linear-gradient(#f8a812,#c65b03);border-color:#ffe08a;color:#fffdf4}
.primary:hover{background:linear-gradient(#ffbd31,#da7206)}

.instruction-grid{display:grid;grid-template-columns:repeat(3,1fr);gap:10px;margin:20px 0}
.instruction-grid div{padding:13px 11px;border:2px solid #57738e;background:#071829d9;text-align:left}
.instruction-grid b{display:block;margin-bottom:6px;color:var(--gold);font-size:17px}
.instruction-grid span{display:block;color:#d7e2ec;font-size:13px;line-height:1.35}
.result{display:grid;grid-template-columns:1fr 1fr;gap:10px;margin:20px 0}
.result div{padding:12px;border:2px solid #5f7890;background:#061727}
.result span{display:block;color:#9eb0c1;font-size:12px;font-weight:900;letter-spacing:.7px}
.result strong{display:block;margin-top:4px;font-size:30px;color:var(--gold)}
label{display:block;margin:14px 0 7px;font-weight:900;color:#e4edf4}
input{width:160px;text-align:center;text-transform:uppercase;font:bold 34px "Courier New";letter-spacing:8px;padding:8px;border:4px solid var(--gold);background:#05111d;color:#fff;outline:none}
input:focus{box-shadow:0 0 0 4px #ffffff24}
#submitStatus{min-height:22px;margin:5px 0;color:#ffd978;font-weight:900}
#scoreList{margin:18px 0;padding-left:50px;text-align:left;background:#061727;border:2px solid #46647f}
#scoreList li{padding:9px 10px;font-size:18px;border-bottom:1px solid #ffffff1c}
#scoreList li:last-child{border-bottom:0}

#touchControls{display:none;z-index:30;justify-content:space-between;align-items:center;padding:10px 16px max(10px,env(safe-area-inset-bottom));pointer-events:none;background:linear-gradient(180deg,#0a223a,#04111f);border-top:3px solid var(--gold);box-shadow:inset 0 1px 0 #ffffff20}
#touchControls button{pointer-events:auto;width:94px;height:72px;margin:0;opacity:.86;border-radius:12px;font-size:26px;user-select:none;-webkit-user-select:none}

/* Narrow desktop windows get a compact menu, never touch controls. */
@media(max-width:900px){
  #gameShell{--menu-height:44px}
  #arcadeBar{padding:4px}
  #arcadeBar strong{display:none}
  #arcadeBar nav{width:100%;grid-template-columns:repeat(6,1fr);gap:3px}
  #arcadeBar a,#arcadeBar button{min-width:0;width:100%;height:33px;padding:4px 2px;font-size:clamp(7px,2.25vw,10px);letter-spacing:-.2px}
  .panel{padding:18px}
  .splash-actions{bottom:8px;padding:6px;gap:5px}
  .splash-actions button{padding:8px 4px;font-size:12px}
  #soundHint{top:7px;padding:5px 8px}
  .instruction-grid{grid-template-columns:1fr;gap:6px}
  .instruction-grid div{padding:9px}
}

/* JS adds touch-layout only on a genuinely coarse, no-hover mobile viewport. */
body.touch-layout #gameShell.controls-visible #touchControls{display:flex;position:relative;flex:0 0 96px}

@media(orientation:landscape) and (max-height:560px){
  body.touch-layout #gameShell.controls-visible #touchControls{position:absolute;left:0;right:0;bottom:max(8px,env(safe-area-inset-bottom));height:82px;padding:0 16px;background:transparent;border:0;box-shadow:none}
}

@media(max-height:560px){
  .panel{max-height:96%;padding:14px 18px}
  .panel button,.panel a{padding:8px;margin:7px 0;font-size:14px}
  .panel h2{font-size:34px}
  .panel p{margin:7px 0}
}

#gameShell:fullscreen{width:min(100vw,calc((100vh - var(--menu-height))*16/9));height:auto;max-height:100vh;box-shadow:none}
#gameShell.menu-hidden:fullscreen{width:min(100vw,177.778vh)}


/* V1.17 airport-operations UI: visual update only. */
.splash-actions{
  position:absolute;
  overflow:hidden;
  padding:16px 12px 11px;
  border:4px solid #314b62;
  outline:2px solid #02070d;
  background:
    repeating-linear-gradient(135deg,#f0b72d 0 12px,#09131d 12px 24px) top/100% 8px no-repeat,
    linear-gradient(180deg,#0d2438f2,#050e17f5);
  box-shadow:0 8px 0 #02070d,0 0 0 2px #e0ad35,0 18px 34px #000b;
}

.panel{
  position:relative;
  overflow:auto;
  padding:34px 30px 28px;
  border:5px solid #405c73;
  outline:3px solid #02070d;
  border-radius:0;
  background:
    linear-gradient(90deg,transparent 0 97%,#152b3d 97% 100%),
    linear-gradient(180deg,#10283cf7,#07131ff9 58%,#040b12fb);
  box-shadow:0 12px 0 #02070d,0 0 0 2px #e1ad32,0 24px 58px #000c;
}
.panel::before{
  content:"";
  position:absolute;
  z-index:0;
  top:0;
  left:0;
  right:0;
  height:9px;
  background:repeating-linear-gradient(135deg,#f0b72d 0 13px,#09131d 13px 26px);
  border-bottom:2px solid #02070d;
  pointer-events:none;
}
.panel::after{
  content:"";
  position:absolute;
  inset:13px;
  z-index:0;
  border:1px solid #6f8799;
  box-shadow:inset 0 0 0 2px #07111b;
  pointer-events:none;
}
.panel>*{position:relative;z-index:1}
.panel h2{
  margin:.18em 0 .22em;
  color:#fff1b5;
  letter-spacing:2px;
  text-shadow:3px 3px 0 #02070d;
}
.panel-copy{color:#cbd6df}
.eyebrow{color:#f1bd38;text-shadow:2px 2px 0 #02070d}

.splash-actions button,.panel button,.panel a{
  position:relative;
  border:3px solid #7690a4;
  border-left:9px solid #e3ad2b;
  border-radius:0;
  background:linear-gradient(180deg,#18344d,#0a1c2c 72%,#06131f);
  color:#fff5cf;
  box-shadow:inset 0 2px 0 #ffffff18,inset 0 -3px 0 #02070d,0 5px 0 #02070d;
  text-shadow:2px 2px 0 #02070d;
  letter-spacing:.5px;
}
.splash-actions button:hover,.panel button:hover,.panel a:hover{
  border-color:#f3cb68;
  border-left-color:#ffd34d;
  background:linear-gradient(180deg,#28506f,#102b41 72%,#091b2a);
  color:#fff;
}
.splash-actions button:active,.panel button:active,.panel a:active{
  transform:translateY(4px);
  box-shadow:inset 0 2px 0 #ffffff12,inset 0 -2px 0 #02070d,0 1px 0 #02070d;
}
.splash-actions .primary,.panel .primary{
  border-color:#ffe188;
  border-left-color:#07131f;
  background:linear-gradient(180deg,#ffd34e,#d9960b 72%,#9f6200);
  color:#06111b;
  text-shadow:1px 1px 0 #fff1a0;
}
.splash-actions .primary:hover,.panel .primary:hover{
  background:linear-gradient(180deg,#ffe678,#efad20 72%,#b87500);
  color:#02070d;
}

.instruction-grid{grid-template-columns:repeat(2,1fr)}
.instruction-grid div,.result div,#scoreList{
  border:2px solid #526d82;
  border-left:6px solid #d9a62c;
  border-radius:0;
  background:linear-gradient(180deg,#0a1c2bd9,#050e17e8);
  box-shadow:inset 0 1px 0 #ffffff12;
}
.instruction-grid b{color:#f2c248}
.result span{color:#adbfcb}
.result strong{color:#ffd653}
#scoreList li{border-bottom:1px dashed #6b8294}
input{
  border:4px solid #e8b638;
  border-radius:0;
  background:#020b12;
  box-shadow:inset 0 0 0 3px #20384a,0 4px 0 #02070d;
}

@media(max-width:900px){
  .panel{padding:25px 18px 18px}
  .instruction-grid{grid-template-columns:1fr}
  .splash-actions{padding:13px 7px 7px}
}

/* On portrait touch screens, modal panels use the viewport instead of being crushed into the 16:9 canvas. */
@media(max-width:900px){
  body.touch-layout #pause,
  body.touch-layout #how,
  body.touch-layout #gameOver,
  body.touch-layout #leaderboard{
    position:fixed;
    inset:0;
    z-index:100;
    padding:12px;
  }
  body.touch-layout #pause .panel,
  body.touch-layout #how .panel,
  body.touch-layout #gameOver .panel,
  body.touch-layout #leaderboard .panel{
    width:min(620px,94vw);
    max-height:calc(100vh - 24px);
    overscroll-behavior:contain;
  }
}


/* V1.21 mobile fullscreen, compact controls and music-volume UI. */
#mobileFullscreenExit{
  display:none;
  position:absolute;
  z-index:130;
  top:max(8px,env(safe-area-inset-top));
  right:max(8px,env(safe-area-inset-right));
  width:38px;
  height:38px;
  margin:0;
  padding:0 0 3px;
  place-items:center;
  border:2px solid #ffffffb8;
  border-radius:50%;
  background:#061421a8;
  color:#fff;
  font:900 28px/1 Arial,sans-serif;
  box-shadow:0 2px 8px #0009;
  text-shadow:0 1px 2px #000;
  opacity:.82;
  backdrop-filter:blur(2px);
  -webkit-backdrop-filter:blur(2px);
}
#mobileFullscreenExit:active{transform:scale(.94);box-shadow:0 1px 4px #0008}

/* Touch controls overlay the game instead of adding a separate footer that crops landscape play. */
body.touch-layout #gameShell.controls-visible #touchControls{
  display:block;
  position:absolute;
  inset:0;
  z-index:30;
  pointer-events:none;
  padding:0;
  background:transparent;
  border:0;
  box-shadow:none;
}
body.touch-layout #touchControls button{
  position:absolute;
  top:72%;
  width:56px;
  height:56px;
  margin:0;
  padding:0;
  display:grid;
  place-items:center;
  transform:translateY(-50%);
  border:2px solid #ffffffa8;
  border-radius:50%;
  background:#0a29487a;
  color:#fff;
  font:900 23px/1 Arial,sans-serif;
  box-shadow:0 3px 10px #0008,inset 0 1px 0 #ffffff30;
  text-shadow:0 1px 2px #000;
  opacity:.62;
  user-select:none;
  -webkit-user-select:none;
  touch-action:none;
}
body.touch-layout #leftBtn{left:max(7px,env(safe-area-inset-left))}
body.touch-layout #rightBtn{right:max(7px,env(safe-area-inset-right))}
body.touch-layout #touchControls button:active{
  transform:translateY(-50%) scale(.92);
  opacity:.88;
  background:#153e64b8;
  box-shadow:0 1px 5px #0008,inset 0 1px 0 #ffffff38;
}

/* On touch fullscreen, use the whole device viewport as a black letterbox and fit the complete 16:9 game inside it. */
body.touch-layout #gameShell.mobile-fullscreen{
  position:fixed;
  inset:0;
  width:100vw!important;
  height:100vh!important;
  height:100dvh!important;
  max-width:none!important;
  max-height:none!important;
  display:grid;
  place-items:center;
  overflow:hidden;
  background:#000;
  box-shadow:none;
}
body.touch-layout #gameShell.mobile-fullscreen #arcadeBar{display:none!important}
body.touch-layout #gameShell.mobile-fullscreen #gameStage{
  width:min(100vw,calc(100vh * 16 / 9));
  width:min(100vw,calc(100dvh * 16 / 9));
  height:min(100vh,calc(100vw * 9 / 16));
  height:min(100dvh,calc(100vw * 9 / 16));
  max-width:100vw;
  max-height:100vh;
  max-height:100dvh;
  aspect-ratio:16/9;
  flex:none;
  margin:auto;
}
body.touch-layout #gameShell.mobile-fullscreen #mobileFullscreenExit{display:grid}
body.touch-layout #gameShell.mobile-fullscreen #touchControls{
  position:fixed;
  inset:0;
}

/* Keep modal panels usable while the arcade menu is hidden in mobile fullscreen. */
body.touch-layout #gameShell.mobile-fullscreen #pause,
body.touch-layout #gameShell.mobile-fullscreen #how,
body.touch-layout #gameShell.mobile-fullscreen #gameOver,
body.touch-layout #gameShell.mobile-fullscreen #leaderboard{
  position:fixed;
  inset:0;
}

/* V1.23 loading gate and reliable portrait start prompt. */
#rotatePrompt{
  display:none;
  position:absolute;
  inset:0;
  z-index:125;
  place-items:center;
  padding:24px;
  background:radial-gradient(circle at 50% 42%,#18354cf5 0,#07131dfb 68%,#02070d 100%);
  text-align:center;
  pointer-events:auto;
}
#rotatePrompt.visible{display:grid}
.rotate-card{
  width:min(430px,88vw);
  padding:26px 24px 24px;
  border:4px solid #405c73;
  outline:3px solid #02070d;
  background:linear-gradient(180deg,#10283cf7,#050d16fb);
  box-shadow:0 0 0 2px #e1ad32,0 14px 0 #02070d,0 26px 60px #000c;
}
.rotate-card h2{margin:5px 0 10px;color:#fff1b5;font-size:clamp(28px,8vw,48px);line-height:.95;text-shadow:4px 4px 0 #000}
.rotate-card p:last-child{margin:0;color:#d6e1ea;font-weight:900;font-size:clamp(14px,4vw,19px)}
.rotate-phone{
  width:58px;
  height:92px;
  display:grid;
  place-items:center;
  margin:0 auto 17px;
  border:5px solid #f0b72d;
  border-radius:8px;
  background:#061522;
  box-shadow:inset 0 0 0 3px #2e4a61,5px 5px 0 #02070d;
  animation:phoneTurn 1.45s ease-in-out infinite;
}
.rotate-phone span{color:#fff1b5;font:bold 34px/1 Arial,sans-serif}
@keyframes phoneTurn{
  0%,28%{transform:rotate(0deg)}
  68%,100%{transform:rotate(90deg)}
}

/* Controls now live inside the stage, so rotation cannot detach them from the visible play area. */
body.touch-layout #gameStage #touchControls{position:absolute;inset:0}
body.touch-layout #gameStage #touchControls button{top:72%}

/* In portrait play is held behind a clear rotate instruction. */
body.touch-layout.portrait-layout #rotatePrompt.visible{
  position:fixed;
  inset:0;
  width:100vw;
  height:100vh;
  height:100dvh;
}



/* V1.24: make the loading gate fully usable in a 9:16 mobile browser viewport. */
body.touch-layout.portrait-layout.loading-screen #gameShell,
body.touch-layout.portrait-layout.loading-screen #gameStage{
  overflow:visible;
}
body.touch-layout.portrait-layout.loading-screen #loading{
  position:fixed;
  inset:0;
  z-index:1000;
  width:100vw;
  height:100vh;
  height:100dvh;
  padding:
    max(18px,env(safe-area-inset-top))
    max(16px,env(safe-area-inset-right))
    max(18px,env(safe-area-inset-bottom))
    max(16px,env(safe-area-inset-left));
  overflow:auto;
}
body.touch-layout.portrait-layout.loading-screen #loading .loading-card{
  width:min(92vw,460px);
  max-height:calc(100dvh - 36px);
  margin:auto;
  padding:24px 18px 20px;
  overflow:auto;
}
body.touch-layout.portrait-layout.loading-screen #loading h1{
  font-size:clamp(32px,10vw,48px);
  line-height:.92;
}
body.touch-layout.portrait-layout.loading-screen #loading .eyebrow{
  margin-bottom:8px;
  font-size:clamp(11px,3.2vw,14px);
}
body.touch-layout.portrait-layout.loading-screen #loading .loader{
  width:100%;
  height:24px;
  margin:20px auto 11px;
}
body.touch-layout.portrait-layout.loading-screen #loading #loadText{
  margin:10px 0;
}
body.touch-layout.portrait-layout.loading-screen #loading .loading-enter{
  width:100%;
  margin:16px auto 0;
}

/* The rotate instruction is a true viewport overlay, no longer clipped by the 16:9 stage. */
#rotatePrompt{
  position:fixed;
  inset:0;
}

/* V1.25: fit the complete mobile landscape shell inside Chrome's actual visible viewport. */
@media (orientation:landscape){
  body.touch-layout:not(.portrait-layout) #gameShell:not(.mobile-fullscreen){
    position:fixed;
    left:var(--viewport-center-x, 50vw);
    top:var(--viewport-center-y, 50dvh);
    transform:translate(-50%,-50%);
    width:min(
      var(--viewport-width, 100vw),
      calc((var(--viewport-height, 100dvh) - var(--menu-height) - 2px) * 16 / 9)
    );
    max-width:var(--viewport-width, 100vw);
    max-height:var(--viewport-height, 100dvh);
  }

  body.touch-layout:not(.portrait-layout) #gameShell.menu-hidden:not(.mobile-fullscreen){
    width:min(
      var(--viewport-width, 100vw),
      calc((var(--viewport-height, 100dvh) - 2px) * 16 / 9)
    );
  }
}


/* V1.31 mobile rotation recovery: restore the last visible V1.25 stage layout.
   Only control placement and orientation synchronisation are changed. */
body.touch-layout:not(.portrait-layout) #gameStage #touchControls button,
body.touch-layout:not(.portrait-layout) #gameShell.mobile-fullscreen #touchControls button{
  top:auto!important;
  bottom:max(10px,env(safe-area-inset-bottom))!important;
  transform:none!important;
}
body.touch-layout:not(.portrait-layout) #leftBtn{
  left:max(8px,env(safe-area-inset-left))!important;
}
body.touch-layout:not(.portrait-layout) #rightBtn{
  right:max(8px,env(safe-area-inset-right))!important;
}
body.touch-layout:not(.portrait-layout) #touchControls button:active{
  transform:scale(.92)!important;
}


/* V1.34 — one authoritative mobile viewport layout. */
body.touch-layout{
  display:block;
  padding:0;
  background:#000;
}
body.touch-layout #arcadeBar{display:none!important}
body.touch-layout #gameShell{box-shadow:none!important}
body.touch-layout #gameStage{aspect-ratio:auto!important;background:#000}
body.touch-layout #gameStage canvas{width:100%!important;height:100%!important}

body.touch-layout #gameShell.controls-visible #touchControls{
  display:block!important;
  position:absolute!important;
  inset:0!important;
  z-index:30!important;
  pointer-events:none!important;
  padding:0!important;
  background:transparent!important;
  border:0!important;
  box-shadow:none!important;
}
body.touch-layout #touchControls button{
  position:absolute!important;
  top:auto!important;
  bottom:max(10px,env(safe-area-inset-bottom))!important;
  width:54px!important;
  height:54px!important;
  margin:0!important;
  padding:0!important;
  transform:none!important;
  border-radius:50%!important;
  opacity:.58!important;
}
body.touch-layout #leftBtn{left:max(10px,env(safe-area-inset-left))!important}
body.touch-layout #rightBtn{right:max(10px,env(safe-area-inset-right))!important}
body.touch-layout #touchControls button:active{transform:scale(.92)!important;opacity:.88!important}
body.touch-layout.portrait-layout #touchControls{display:none!important}

body.touch-layout #mobileFullscreenExit{display:none!important}
body.touch-layout #gameShell.mobile-fullscreen #mobileFullscreenExit{
  display:grid!important;
  position:fixed!important;
  top:calc(var(--viewport-top,0px) + max(8px,env(safe-area-inset-top)))!important;
  right:max(8px,env(safe-area-inset-right))!important;
}

body.touch-layout #splashArt{object-fit:contain!important;background:#000}
body.touch-layout #splash .splash-actions{
  bottom:clamp(5px,2.2vh,14px)!important;
  width:min(630px,92%)!important;
  padding:clamp(7px,1.8vh,12px) clamp(6px,1.5vw,10px) clamp(5px,1.2vh,9px)!important;
}
body.touch-layout #splash .splash-actions button{
  padding:clamp(6px,1.8vh,10px) 4px!important;
  margin:0!important;
  font-size:clamp(10px,2.1vw,15px)!important;
}
body.touch-layout #soundHint{top:max(5px,env(safe-area-inset-top));font-size:clamp(8px,1.6vw,12px)}

body.touch-layout.portrait-layout.loading-screen #loading{
  position:fixed!important;
  inset:0!important;
  width:100%!important;
  height:100%!important;
  min-height:100dvh!important;
  display:grid!important;
  place-items:center!important;
  overflow:auto!important;
}
body.touch-layout.portrait-layout.loading-screen #loading .loading-card{
  width:min(90vw,430px)!important;
  max-height:calc(100dvh - 32px)!important;
  padding:clamp(18px,4vh,28px) 18px!important;
}

#rotatePrompt.visible{display:grid!important}
body.touch-layout.portrait-layout #rotatePrompt{
  left:var(--viewport-left,0px)!important;
  top:var(--viewport-top,0px)!important;
  width:var(--viewport-width,100vw)!important;
  height:var(--viewport-height,100dvh)!important;
  right:auto!important;
  bottom:auto!important;
  padding:max(18px,env(safe-area-inset-top)) max(16px,env(safe-area-inset-right)) max(18px,env(safe-area-inset-bottom)) max(16px,env(safe-area-inset-left))!important;
}
body.touch-layout.portrait-layout .rotate-card{
  width:min(88vw,410px)!important;
  max-height:calc(var(--viewport-height,100dvh) - 36px)!important;
  overflow:auto!important;
}

/* V1.34 final mobile authority: these rules intentionally override all older mobile patches. */
body.touch-layout:not(.portrait-layout) #gameShell,
body.touch-layout:not(.portrait-layout) #gameShell.menu-hidden,
body.touch-layout:not(.portrait-layout) #gameShell.mobile-fullscreen{
  position:fixed!important;
  left:var(--viewport-left,0px)!important;
  top:var(--viewport-top,0px)!important;
  width:var(--viewport-width,100vw)!important;
  height:var(--viewport-height,100dvh)!important;
  max-width:none!important;
  max-height:none!important;
  transform:none!important;
  display:block!important;
  overflow:hidden!important;
  background:#000!important;
}
body.touch-layout:not(.portrait-layout) #gameStage,
body.touch-layout:not(.portrait-layout) #gameShell.mobile-fullscreen #gameStage{
  position:absolute!important;
  max-width:none!important;
  max-height:none!important;
  margin:0!important;
  aspect-ratio:auto!important;
  overflow:hidden!important;
}
body.touch-layout #arcadeBar{display:none!important}
body.touch-layout:not(.portrait-layout) #splashArt{object-fit:contain!important}
body.touch-layout:not(.portrait-layout) #touchControls,
body.touch-layout:not(.portrait-layout) #gameStage #touchControls,
body.touch-layout:not(.portrait-layout) #gameShell.mobile-fullscreen #touchControls{
  position:absolute!important;
  inset:0!important;
  width:100%!important;
  height:100%!important;
  display:none!important;
  padding:0!important;
  border:0!important;
  background:transparent!important;
  pointer-events:none!important;
}
body.touch-layout:not(.portrait-layout) #gameShell.controls-visible #touchControls{display:block!important}
body.touch-layout:not(.portrait-layout) #touchControls button{
  position:absolute!important;
  top:auto!important;
  bottom:max(10px,env(safe-area-inset-bottom))!important;
  width:54px!important;
  height:54px!important;
  transform:none!important;
}
body.touch-layout:not(.portrait-layout) #leftBtn{left:max(10px,env(safe-area-inset-left))!important}
body.touch-layout:not(.portrait-layout) #rightBtn{right:max(10px,env(safe-area-inset-right))!important}
body.touch-layout.portrait-layout #touchControls{display:none!important}

/* V1.34 production mobile layout, splash composition and external controls. */
body.touch-layout:not(.portrait-layout) #splash{
  display:block;
  padding:0;
  background:#000;
}
body.touch-layout:not(.portrait-layout) #splashArt{
  position:absolute;
  left:50%;
  top:0;
  width:auto!important;
  height:calc(100% - 88px)!important;
  max-width:100%;
  transform:translateX(-50%);
  object-fit:contain!important;
  object-position:center top;
}
body.touch-layout:not(.portrait-layout) #splash .splash-actions{
  left:50%!important;
  bottom:8px!important;
  transform:translateX(-50%)!important;
  width:min(94%,760px)!important;
  min-height:72px;
  margin:0!important;
  padding:13px 10px 8px!important;
  gap:10px!important;
}
body.touch-layout:not(.portrait-layout) #splash .splash-actions button{
  min-height:48px;
  padding:8px 5px!important;
  font-size:clamp(12px,2vw,17px)!important;
}

body.touch-layout:not(.portrait-layout) #touchControls{
  position:fixed!important;
  left:var(--viewport-left,0px)!important;
  top:var(--viewport-top,0px)!important;
  width:var(--viewport-width,100vw)!important;
  height:var(--viewport-height,100dvh)!important;
  z-index:80!important;
  pointer-events:none!important;
  display:none!important;
}
body.touch-layout:not(.portrait-layout) #gameShell.controls-visible + #touchControls,
body.touch-layout:not(.portrait-layout) #gameShell.controls-visible #touchControls{
  display:block!important;
}
body.touch-layout:not(.portrait-layout) #gameShell.controls-visible ~ #touchControls{
  display:block!important;
}
body.touch-layout:not(.portrait-layout) #touchControls button{
  position:absolute!important;
  top:auto!important;
  bottom:max(14px,env(safe-area-inset-bottom))!important;
  width:58px!important;
  height:58px!important;
  border-radius:50%!important;
  margin:0!important;
  padding:0!important;
  opacity:.62!important;
  pointer-events:auto!important;
}
body.touch-layout:not(.portrait-layout) #leftBtn{
  left:max(
    calc(var(--mobile-stage-left,0px)/2 - 29px),
    calc(env(safe-area-inset-left) + 8px)
  )!important;
}
body.touch-layout:not(.portrait-layout) #rightBtn{
  right:max(
    calc(var(--mobile-stage-right,0px)/2 - 29px),
    calc(env(safe-area-inset-right) + 8px)
  )!important;
}
body.touch-layout.portrait-layout #touchControls,
body.touch-layout:not(.portrait-layout) #gameShell:not(.controls-visible) ~ #touchControls{
  display:none!important;
}

/* V1.43 audio mixer and final gameplay layer controls. */
#arcadeBar nav{grid-template-columns:repeat(7,max-content)}
.audio-sliders{
  display:grid;
  gap:14px;
  width:100%;
}
.audio-sliders label{
  display:grid;
  grid-template-columns:1fr auto;
  gap:7px 12px;
  align-items:center;
  color:#fff3c3;
  font-size:12px;
  font-weight:900;
  letter-spacing:1px;
  text-align:left;
}
.audio-sliders output{color:var(--gold-light);font-weight:900}
.audio-sliders input[type="range"]{
  grid-column:1/-1;
  width:100%;
  height:22px;
  margin:0;
  padding:0;
  accent-color:#f2a51f;
  cursor:pointer;
  touch-action:pan-x;
}
.inline-audio{
  margin:8px 0 4px;
  padding:12px;
  border:2px solid #bd8b2e;
  background:#07182bc9;
}
.audio-panel{
  position:fixed;
  inset:0;
  z-index:220;
  display:grid;
  place-items:center;
  padding:max(16px,env(safe-area-inset-top)) max(16px,env(safe-area-inset-right)) max(16px,env(safe-area-inset-bottom)) max(16px,env(safe-area-inset-left));
  background:#02070dcc;
  backdrop-filter:blur(4px);
  -webkit-backdrop-filter:blur(4px);
}
.audio-panel-card{
  position:relative;
  width:min(420px,92vw);
  padding:24px 22px 20px;
  border:3px solid var(--gold);
  outline:4px solid #07111d;
  background:linear-gradient(180deg,#24425ffa,#0c1d31fc);
  box-shadow:0 12px 0 #02070d,0 0 0 6px #39556e,0 24px 54px #000c;
}
.audio-panel-card .eyebrow{text-align:center;margin-bottom:18px}
.audio-panel-card #audioMuteButton{margin-top:18px}
.audio-close{
  position:absolute;
  top:7px;
  right:7px;
  width:34px;
  height:34px;
  margin:0;
  padding:0 0 3px;
  border-radius:50%;
  font:900 24px/1 Arial,sans-serif;
}
#mobileAudioButton{
  display:none;
  position:fixed;
  z-index:145;
  left:50%;
  bottom:max(10px,env(safe-area-inset-bottom));
  width:42px;
  height:42px;
  margin:0;
  padding:0;
  transform:translateX(-50%);
  border:2px solid #ffffffa8;
  border-radius:50%;
  background:#07182bc4;
  color:#fff3c3;
  font:900 20px/1 Arial,sans-serif;
  opacity:.82;
  box-shadow:0 3px 10px #000a;
  backdrop-filter:blur(2px);
  -webkit-backdrop-filter:blur(2px);
}
body.touch-layout:not(.portrait-layout):not(.loading-screen) #mobileAudioButton{display:grid;place-items:center}
body.touch-layout.portrait-layout #mobileAudioButton,
body.loading-screen #mobileAudioButton{display:none!important}
@media (max-width:1050px) and (hover:hover){
  #arcadeBar strong{display:none}
  #arcadeBar nav{width:100%;grid-template-columns:repeat(7,1fr)}
  #arcadeBar a,#arcadeBar button{min-width:0;padding:5px 4px;font-size:10px}
}
